Mathematical model of me
In this project, we chose and image of us or an image that we liked that we were eventually going to graph out. Using a program called Geogebra, we learned about plotting points on a coordinate plane and creating our image by connecting the plot points. We learned how we can use plot points to draw out an image and make body parts such at the head seem realistic. I learned that creating images deals with a lot of math using line segments and other mathematical elements. Knowing what was ahead, I started thinking of what kind of image I should choose based on size, point of view, and many other factors.
This was my original image my that I chose of a skateboarder. I chose this image because I thought the point of view that I took the picture gives it great depth. Once I found image we used a program called geogebra to plot our points for our image. We entered the points in a table in the y-axis and x-axis columns for each part of the body such as the head, hand, and foot. When all of the points were entered for each part we created a poly-line to see what our points look like. As each part began to show up the image started to come together and eventually I finished all of the plotting and went into the algreba view and took off dots to make the image more clear. Before I exported I took off the grid to make the image all by it's self and easier to see. Then I exported it and set it to scale and printed it out for BM#5.
This is my image after I drew it out graph paper. After this, I plotted all of the points on geogebra for my BM#4.
This is the image that I created in geogebra using plot points to create line segments that represent my original image
This was my final product. I wanted to make it different than all of the other ones so I made a mini skate ramp inside of a shoe box and cut out a cardboard figure of a skater onto a tech deck. I then tied fishing wire to hang it in the air. I was really proud of my final product.